EXPORT_TRACEPOINT_SYMBOL(dma_fence_emit);
 EXPORT_TRACEPOINT_SYMBOL(dma_fence_enable_signal);
 
+static DEFINE_SPINLOCK(dma_fence_stub_lock);
+static struct dma_fence dma_fence_stub;
+
 /*
  * fence context counter: each execution context should have its own
  * fence context, this allows checking if fences belong to the same
  * context or not. One device can have multiple separate contexts,
  * and they're used if some engine can run independently of another.
  */
-static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(0);
+static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(1);
 
 /**
  * DOC: DMA fences overview
  *   &dma_buf.resv pointer.
  */
 
+static const char *dma_fence_stub_get_name(struct dma_fence *fence)
+{
+        return "stub";
+}
+
+static const struct dma_fence_ops dma_fence_stub_ops = {
+       .get_driver_name = dma_fence_stub_get_name,
+       .get_timeline_name = dma_fence_stub_get_name,
+};
+
+/**
+ * dma_fence_get_stub - return a signaled fence
+ *
+ * Return a stub fence which is already signaled.
+ */
+struct dma_fence *dma_fence_get_stub(void)
+{
+       spin_lock(&dma_fence_stub_lock);
+       if (!dma_fence_stub.ops) {
+               dma_fence_init(&dma_fence_stub,
+                              &dma_fence_stub_ops,
+                              &dma_fence_stub_lock,
+                              0, 0);
+               dma_fence_signal_locked(&dma_fence_stub);
+       }
+       spin_unlock(&dma_fence_stub_lock);
+
+       return dma_fence_get(&dma_fence_stub);
+}
+EXPORT_SYMBOL(dma_fence_get_stub);
+
 /**
  * dma_fence_context_alloc - allocate an array of fence contexts
  * @num: amount of contexts to allocate