__bitmap_end_sync(mddev->bitmap, offset, blocks, true);
}
-void md_bitmap_close_sync(struct bitmap *bitmap)
+static void bitmap_close_sync(struct mddev *mddev)
{
/* Sync has finished, and any bitmap chunks that weren't synced
* properly have been aborted. It remains to us to clear the
*/
sector_t sector = 0;
sector_t blocks;
+ struct bitmap *bitmap = mddev->bitmap;
+
if (!bitmap)
return;
+
while (sector < bitmap->mddev->resync_max_sectors) {
__bitmap_end_sync(bitmap, sector, &blocks, false);
sector += blocks;
}
}
-EXPORT_SYMBOL(md_bitmap_close_sync);
void md_bitmap_cond_end_sync(struct bitmap *bitmap, sector_t sector, bool force)
{
bitmap_start_sync(mddev, sector, &blocks, false);
sector += blocks;
}
- md_bitmap_close_sync(bitmap);
+ bitmap_close_sync(mddev);
if (mddev->degraded == 0
|| bitmap->events_cleared == mddev->events)
.endwrite = bitmap_endwrite,
.start_sync = bitmap_start_sync,
.end_sync = bitmap_end_sync,
+ .close_sync = bitmap_close_sync,
.update_sb = bitmap_update_sb,
.get_stats = bitmap_get_stats,
bool (*start_sync)(struct mddev *mddev, sector_t offset,
sector_t *blocks, bool degraded);
void (*end_sync)(struct mddev *mddev, sector_t offset, sector_t *blocks);
+ void (*close_sync)(struct mddev *mddev);
void (*update_sb)(struct bitmap *bitmap);
int (*get_stats)(struct bitmap *bitmap, struct md_bitmap_stats *stats);
void mddev_set_bitmap_ops(struct mddev *mddev);
/* these are exported */
-void md_bitmap_close_sync(struct bitmap *bitmap);
void md_bitmap_cond_end_sync(struct bitmap *bitmap, sector_t sector, bool force);
void md_bitmap_sync_with_cluster(struct mddev *mddev,
sector_t old_lo, sector_t old_hi,