if (!*name)
                return 0;
 
+       nd->depth++;
        /* At this point we know we have a real path component. */
        for(;;) {
                u64 hash_len;
                if (err) {
                        const char *s;
 
+                       nd->depth--;
                        err = nd_alloc_stack(nd);
+                       nd->depth++;
                        if (unlikely(err)) {
                                path_to_nameidata(&nd->link, nd);
                                break;
                        }
 
                        nd->depth++;
-
+                       nd->depth--;
                        s = get_link(nd);
+                       nd->depth++;
 
                        if (unlikely(IS_ERR(s))) {
                                err = PTR_ERR(s);
                        err = 0;
                        if (unlikely(!s)) {
                                /* jumped */
+                               nd->depth--;
                                put_link(nd);
+                               nd->depth++;
                                nd->depth--;
                        } else {
                                if (*s == '/') {
                                                ;
                                }
                                nd->inode = nd->path.dentry->d_inode;
-                               nd->stack[nd->depth].name = name;
+                               nd->stack[nd->depth - 1].name = name;
                                if (!*s)
                                        goto OK;
                                name = s;
        }
        terminate_walk(nd);
 Err:
-       while (unlikely(nd->depth)) {
+       while (unlikely(nd->depth > 1)) {
+               nd->depth--;
                put_link(nd);
+               nd->depth++;
                nd->depth--;
        }
+       nd->depth--;
        return err;
 OK:
-       if (unlikely(nd->depth)) {
-               name = nd->stack[nd->depth].name;
+       if (unlikely(nd->depth > 1)) {
+               name = nd->stack[nd->depth - 1].name;
                err = walk_component(nd, LOOKUP_FOLLOW);
+               nd->depth--;
                put_link(nd);
+               nd->depth++;
                nd->depth--;
                goto Walked;
        }
+       nd->depth--;
        return 0;
 }