{
struct bpf_map *map;
char ident[256];
- size_t i;
+ size_t i, map_sz;
if (!map_cnt)
return;
+ /* for backward compatibility with old libbpf versions that don't
+ * handle new BPF skeleton with new struct bpf_map_skeleton definition
+ * that includes link field, avoid specifying new increased size,
+ * unless we absolutely have to (i.e., if there are struct_ops maps
+ * present)
+ */
+ map_sz = offsetof(struct bpf_map_skeleton, link);
+ if (populate_links) {
+ bpf_object__for_each_map(map, obj) {
+ if (bpf_map__type(map) == BPF_MAP_TYPE_STRUCT_OPS) {
+ map_sz = sizeof(struct bpf_map_skeleton);
+ break;
+ }
+ }
+ }
+
codegen("\
\n\
- \n\
+ \n\
/* maps */ \n\
s->map_cnt = %zu; \n\
- s->map_skel_sz = sizeof(*s->maps); \n\
- s->maps = (struct bpf_map_skeleton *)calloc(s->map_cnt, s->map_skel_sz);\n\
+ s->map_skel_sz = %zu; \n\
+ s->maps = (struct bpf_map_skeleton *)calloc(s->map_cnt,\n\
+ sizeof(*s->maps) > %zu ? sizeof(*s->maps) : %zu);\n\
if (!s->maps) { \n\
err = -ENOMEM; \n\
goto err; \n\
} \n\
",
- map_cnt
+ map_cnt, map_sz, map_sz, map_sz
);
i = 0;
bpf_object__for_each_map(map, obj) {
codegen("\
\n\
- \n\
- s->maps[%zu].name = \"%s\"; \n\
- s->maps[%zu].map = &obj->maps.%s; \n\
+ \n\
+ map = (struct bpf_map_skeleton *)((char *)s->maps + %zu * s->map_skel_sz);\n\
+ map->name = \"%s\"; \n\
+ map->map = &obj->maps.%s; \n\
",
- i, bpf_map__name(map), i, ident);
+ i, bpf_map__name(map), ident);
/* memory-mapped internal maps */
if (mmaped && is_mmapable_map(map, ident, sizeof(ident))) {
- printf("\ts->maps[%zu].mmaped = (void **)&obj->%s;\n",
- i, ident);
+ printf("\tmap->mmaped = (void **)&obj->%s;\n", ident);
}
if (populate_links && bpf_map__type(map) == BPF_MAP_TYPE_STRUCT_OPS) {
codegen("\
\n\
- s->maps[%zu].link = &obj->links.%s;\n\
- ",
- i, ident);
+ map->link = &obj->links.%s; \n\
+ ", ident);
}
i++;
}
%1$s__create_skeleton(struct %1$s *obj) \n\
{ \n\
struct bpf_object_skeleton *s; \n\
+ struct bpf_map_skeleton *map __attribute__((unused));\n\
int err; \n\
\n\
s = (struct bpf_object_skeleton *)calloc(1, sizeof(*s));\n\
{ \n\
struct %1$s *obj; \n\
struct bpf_object_subskeleton *s; \n\
+ struct bpf_map_skeleton *map __attribute__((unused));\n\
int err; \n\
\n\
obj = (struct %1$s *)calloc(1, sizeof(*obj)); \n\