#include "io_uring.h"
#define WORKER_IDLE_TIMEOUT (5 * HZ)
+#define WORKER_INIT_LIMIT 3
enum {
IO_WORKER_F_UP = 0, /* up and active */
unsigned long create_state;
struct callback_head create_work;
+ int init_retries;
union {
struct rcu_head rcu;
return true;
}
-static inline bool io_should_retry_thread(long err)
+static inline bool io_should_retry_thread(struct io_worker *worker, long err)
{
/*
* Prevent perpetual task_work retry, if the task (or its group) is
*/
if (fatal_signal_pending(current))
return false;
+ if (worker->init_retries++ >= WORKER_INIT_LIMIT)
+ return false;
switch (err) {
case -EAGAIN:
io_init_new_worker(wq, worker, tsk);
io_worker_release(worker);
return;
- } else if (!io_should_retry_thread(PTR_ERR(tsk))) {
+ } else if (!io_should_retry_thread(worker, PTR_ERR(tsk))) {
struct io_wq_acct *acct = io_wq_get_acct(worker);
atomic_dec(&acct->nr_running);
tsk = create_io_thread(io_wq_worker, worker, NUMA_NO_NODE);
if (!IS_ERR(tsk)) {
io_init_new_worker(wq, worker, tsk);
- } else if (!io_should_retry_thread(PTR_ERR(tsk))) {
+ } else if (!io_should_retry_thread(worker, PTR_ERR(tsk))) {
kfree(worker);
goto fail;
} else {