-
-ccflags-y := -Iinclude/drm
-
 vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
            vmwgfx_fb.o vmwgfx_ioctl.o vmwgfx_resource.o vmwgfx_buffer.o \
            vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \
 
  *
  **************************************************************************/
 
+#include <drm/ttm/ttm_bo_api.h>
+
 #include "vmwgfx_drv.h"
-#include "ttm/ttm_bo_api.h"
 
 /*
  * Size of inline command buffers. Try to make sure that a page size is a
 
  *
  **************************************************************************/
 
+#include <drm/ttm/ttm_placement.h>
+
 #include "vmwgfx_drv.h"
 #include "vmwgfx_resource_priv.h"
 #include "vmwgfx_binding.h"
-#include "ttm/ttm_placement.h"
 
 struct vmw_user_context {
        struct ttm_base_object base;
 
  * whenever the backing MOB is evicted.
  */
 
+#include <drm/ttm/ttm_placement.h>
+
 #include "vmwgfx_drv.h"
 #include "vmwgfx_resource_priv.h"
-#include <ttm/ttm_placement.h>
 #include "vmwgfx_so.h"
 
 /**
 
 #include <linux/kernel.h>
 #include <linux/frame.h>
 #include <asm/hypervisor.h>
-#include "drmP.h"
+#include <drm/drmP.h>
 #include "vmwgfx_msg.h"
 
 
 
  *
  **************************************************************************/
 
+#include <drm/ttm/ttm_placement.h>
+
 #include "vmwgfx_drv.h"
 #include "vmwgfx_resource_priv.h"
 #include "vmwgfx_binding.h"
-#include "ttm/ttm_placement.h"
 
 struct vmw_shader {
        struct vmw_resource res;
 
  *
  **************************************************************************/
 
+#include <drm/ttm/ttm_placement.h>
+
 #include "vmwgfx_drv.h"
 #include "vmwgfx_resource_priv.h"
 #include "vmwgfx_so.h"
 #include "vmwgfx_binding.h"
-#include <ttm/ttm_placement.h>
 #include "device_include/svga3d_surfacedefs.h"