If we loop for multishot receive on the initial attempt, and then abort
later on to wait for more, we miss a case where we should be copying the
io_async_msghdr from the stack to stable storage. This leads to the next
retry potentially failing, if the application had the msghdr on the
stack.
Cc: stable@vger.kernel.org Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg") Signed-off-by: Jens Axboe <axboe@kernel.dk>