To keep things simple we used to include the uAPI header
in the kernel in the #include <linux/$family.h> format.
This works well enough, most of the genl families should
have headers in include/net/ so linux/$family.h ends up
referring to the uAPI header, anyway. And if it doesn't
no big deal, we'll just include more info than we need.
Unless that is there is a naming conflict. Someone recently
created include/linux/psp.h which will be a problem when
supporting the PSP protocol. (I'm talking about
work-in-progress patches, but it's just a proof that assuming
lack of name conflicts was overly optimistic.)
Signed-off-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Simon Horman <simon.horman@corigine.com> Signed-off-by: David S. Miller <davem@davemloft.net>