team: fix possible recursive locking when add slaves
If we add a bond device which is already the master of the team interface,
we will hold the team->lock in team_add_slave() first and then request the
lock in team_set_mac_address() again. The functions are called like:
Although team_upper_dev_link() would check the upper devices but it is
called too late. Fix it by adding a checking before processing the slave.
v2: Do not split the string in netdev_err()
Fixes: 3d249d4ca7d0 ("net: introduce ethernet teaming device") Acked-by: Jiri Pirko <jiri@mellanox.com> Signed-off-by: Hangbin Liu <liuhangbin@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>