mlxsw: pci: Store number of scatter/gather entries for maximum packet size
A previous patch-set used page pool for Rx buffers allocations. To
simplify the change, we first used page pool for one allocation per
packet - one continuous buffer is allocated for each packet. This can be
improved by using fragmented buffers, then memory consumption will be
significantly reduced.
WQE (Work Queue Element) includes up to 3 scatter/gather entries for
data. As preparation for fragmented buffer usage, calculate number of
scatter/gather entries which are required for packet according to
maximum MTU and store it for future use. For now use PAGE_SIZE for each
entry, which means that maximum buffer size is 3 * PAGE_SIZE. This is
enough for the maximum MTU which is supported in the driver now (10K).
Warn in an unlikely case of maximum MTU which requires more than 3 pages,
for now this warn should not happen with standard page size (>=4K) and
maximum MTU (10K).
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Link: https://patch.msgid.link/98c3e3adb7e727e571ac538faf67cef262cec4fc.1719321422.git.petrm@nvidia.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>