In this patch, we implement controller level error handling and recovery.
Upon an error discovered by the ULP or reset controller initiated by the
nvme-core (using reset_ctrl workqueue), the ULP will initiate a controller
recovery which includes teardown and re-connect of all queues.
Acked-by: Igor Russkikh <irusskikh@marvell.com> Signed-off-by: Arie Gershberg <agershberg@marvell.com> Signed-off-by: Prabhakar Kushwaha <pkushwaha@marvell.com> Signed-off-by: Omkar Kulkarni <okulkarni@marvell.com> Signed-off-by: Michal Kalderon <mkalderon@marvell.com> Signed-off-by: Ariel Elior <aelior@marvell.com> Signed-off-by: Shai Malin <smalin@marvell.com> Reviewed-by: Hannes Reinecke <hare@suse.de> Reviewed-by: Himanshu Madhani <himanshu.madhani@oracle.com> Signed-off-by: David S. Miller <davem@davemloft.net>