Instead of using type specific iterators which are only used in one place
just traverse the xarray. It will provide suitable ordering based on the
vport numbers. This will also eliminate the need for changes here when
new types are added.
Signed-off-by: Daniel Jurgens <danielj@nvidia.com> Reviewed-by: William Tu <witu@nvidia.com> Reviewed-by: Parav Pandit <parav@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>