RCU synchronization is guaranteed to finish in finite time, unlike a
busy loop that polls a flag. This patch is a preparation for the bugfix
in the next patch, where the same synchronize_net() call will also be
used to sync with the TX datapath.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Signed-off-by: David S. Miller <davem@davemloft.net>